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Hello,
I am Mark Schramm.

I am an award winning full stack developer and Unity3d Generalist with over 7 years experience in VR/AR/HCI and several released titles on multiple platforms. I am available for contract and prototype work.

View My Projects
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2015 - 2017 Sizzle Reel

Rapid Development

I maintain software licences for most common development tools (Unity3d, Maya, 3dsMax, Adobe CC, etc.) and have most hardware (Rift, Vive, PSVR, Hololens, GearVR, Cardboard, Android and iOS devices, Leap, Kinect, 3d printer, Arduino, 360 camera rigs, drones, etc.) in house. For larger projects, I collaborate with experienced VR developers and artists.

Feel free to contact me regarding any business inquiries.

Here are a selected few of the projects I have publicly worked on:

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Aussie Sports VR

VR mini games and 360 video in cooperation with the Australian Government Department of Foreign Affairs and Trade.

Oculus Rift (Touch), HTC Vive

Aussie Sports VR on Steam


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Grav|Lab - Gravitational Testing Facility & Observations

"Grav|Lab might well be the surprise star of the Oculus Touch launch lineup. [...] It’s a rare thing to be so surprised and delighted by a game nowadays."
Road To VR

Physics and Electronics Puzzle Game for VR,
Oculus Touch Launch Title

Oculus Rift (Touch), HTC Vive, PSVR

Oculus Home, Steam, Website

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Nighttime Terror & Nighttime Terror: Dessert Defender

"This is a well-executed project, with everything competently done"
John Carmack, CTO Oculus VR

Third Person VR Shoot'em'up & Tower Defence Hybrid, GearVR Launch Title

GearVR, Oculus Rift (Gamepad), HTC Vive

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Technolust & Technolust: Extended Format

Lead Programmer for Blair Renaud's Technolust, contract work incl. custom VR Locomotion & hand interaction system.

Oculus Rift (Gamepad + Touch)

Technolust Website

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reloadbAR

AR for Hospitality Venues
location and event based dynamic content, gamification, server back-end and configuration

Vuforia, ARKit
Android, iOS

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Darkfield (in development)

Co-Operative VR Space Shooter, Async Multiplayer

Oculus Rift (Touch), Screen

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iAnts - Interactive Sandbox

Interactive Art Installation with educational background



Microsoft Kinect

Website


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SideloadVR

GearVR Sideloading Platform
SideloadVR builds custom GearVR .apks that include the user's signature file. This means that developers can share their ideas without going through Oculus Home and the global signing process.

GearVR

Website

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Speaking Engagements

I am happy to share my knowledge whenever possible and have talked about many topics including development best practices, funding, story telling, 360 video, UI design and locomotion. My latest talk was at Unite and GCAP:

Feel free to reach out to me regarding speaking engagements at your event.

Contact

GamePlus, Canberra Technology Park
mail@mark-schramm.com
+61 (0) 449 730 357